# $Id$ ## @file # kBuild SDK - Simple DirectMedia Layer v2.x, targeting $(KBUILD_TARGET). # # # Copyright (c) 2006-2023 knut st. osmundsen # # This file is part of kBuild. # # kBuild is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # kBuild is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with kBuild; if not, write to the Free Software # Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA # # # As a special exception you are granted permission to include this file, via # the kmk include directive, as you wish without this in itself causing the # resulting makefile, program or whatever to be covered by the GPL license. # This exception does not however invalidate any other reasons why the makefile, # program, whatever should not be covered the GPL. # # SDK_LIBSDL2 := Simple DirectMedia Layer v2.x, targeting $(KBUILD_TARGET). # SDK Specific Properties _SDK_LIBSDL2_IS_FRAMEWORK := no ifndef PATH_SDK_LIBSDL2 PATH_SDK_LIBSDL2 := $(firstfile $(rsortfiles $(qwildcard ,$(KBUILD_DEVTOOLS_TRG)/libsdl2/v*))) ifeq ($(PATH_SDK_LIBSDL2),) PATH_SDK_LIBSDL2 := $(firstfile $(rsortfiles $(qwildcard ,$(KBUILD_DEVTOOLS_BLD)/libsdl2/v*))) endif ifeq ($(PATH_SDK_LIBSDL2),) # Darwin might have a framework for it. ifeq ($(KBUILD_TARGET),darwin) PATH_SDK_LIBSDL2 := $(firstword $(wildcard \ /System/Library/Frameworks/SDL2.framework/SDL2 \ /Library/Frameworks/SDL2.framework/SDL2 \ ) ) ifneq ($(PATH_SDK_LIBSDL2),) PATH_SDK_LIBSDL2 := $(patsubst %/,%,$(dir $(PATH_SDK_LIBSDL2))) _SDK_LIBSDL2_IS_FRAMEWORK := yes endif endif ifeq ($(PATH_SDK_LIBSDL2),) PATH_SDK_LIBSDL2 := $(firstword $(foreach root,$(KBUILD_LIB_SEARCH_ROOTS) \ ,$(if $(wildcard $(addsuffix libSDL2.*,$(addprefix $(root),$(KBUILD_LIB_SEARCH_SUBS)))),$(root),) )) ifeq ($(PATH_SDK_LIBSDL2),/) PATH_SDK_LIBSDL2 := /. else ifneq ($(PATH_SDK_LIBSDL2),) PATH_SDK_LIBSDL2 := $(patsubst %/,%,$(PATH_SDK_LIBSDL2)) else $(warning kBuild: PATH_SDK_LIBSDL2 couldn't be determined!) PATH_SDK_LIBSDL2 := $(KBUILD_DEVTOOLS_TRG)/libsdl/not/found endif endif endif else PATH_SDK_LIBSDL2 := $(PATH_SDK_LIBSDL2) ifeq ($(KBUILD_TARGET),darwin) # Check if it's the framework or not. _SDK_LIBSDL2_IS_FRAMEWORK := $(if $(wildcard $(PATH_SDK_LIBSDL2)/Headers/SDL.h),yes) endif endif ifeq ($(KBUILD_TARGET).$(_SDK_LIBSDL2_IS_FRAMEWORK),darwin.yes) PATH_SDK_LIBSDL2_FRAMEWORKS_DIR := $(abspath $(PATH_SDK_LIBSDL2)/..) endif # # The way libsdl is distributed on the different platforms # varies quite a bit, thus this kludge. # ifeq ($(KBUILD_TARGET),os2) ## @todo LIB_SDK_LIBSDL2_SDLMAIN ?= DLL_SDK_LIBSDL2_SDL ?= $(PATH_SDK_LIBSDL2)/dll/sdl2.dll LIB_SDK_LIBSDL2_SDL ?= $(PATH_SDK_LIBSDL2)/lib/sdl2.lib LIB_SDK_LIBSDL2_SDLIMAGE ?= $(PATH_SDK_LIBSDL2)/lib/sdl2img.lib LIB_SDK_LIBSDL2_SDLMIXER ?= $(PATH_SDK_LIBSDL2)/lib/sdl2mix.lib LIB_SDK_LIBSDL2_SDLTTF ?= $(PATH_SDK_LIBSDL2)/lib/sdl2ttf.lib # General Properties used by kBuild SDK_LIBSDL2_INCS ?= $(PATH_SDK_LIBSDL2)/h/SDL2 SDK_LIBSDL2_LIBS ?= $(LIB_SDK_LIBSDL2_SDL) SDK_LIBSDL2_LIBPATH ?= $(PATH_SDK_LIBSDL2)/lib else ifeq ($(KBUILD_TARGET),win) # ASSUMES VC++ on windows, sorry. include $(KBUILD_PATH)/win-common.kmk LIB_SDK_LIBSDL2_SDLMAIN ?= $(PATH_SDK_LIBSDL2)/lib/$(WINCMN_MAP_ARCH.$(KBUILD_TARGET_ARCH))/SDL2main.lib LIB_SDK_LIBSDL2_SDL ?= $(PATH_SDK_LIBSDL2)/lib/$(WINCMN_MAP_ARCH.$(KBUILD_TARGET_ARCH))/SDL2.lib DLL_SDK_LIBSDL2_SDL ?= $(PATH_SDK_LIBSDL2)/lib/$(WINCMN_MAP_ARCH.$(KBUILD_TARGET_ARCH))/SDL2.dll LIB_SDK_LIBSDL2_SDLTEST ?= $(PATH_SDK_LIBSDL2)/lib/$(WINCMN_MAP_ARCH.$(KBUILD_TARGET_ARCH))/SDL2test.lib LIB_SDK_LIBSDL2_SDLGFX ?= $(PATH_SDK_LIBSDL2)/lib/$(WINCMN_MAP_ARCH.$(KBUILD_TARGET_ARCH))/SDL2test.lib LIB_SDK_LIBSDL2_SDLIMAGE ?= $(PATH_SDK_LIBSDL2)/lib/$(WINCMN_MAP_ARCH.$(KBUILD_TARGET_ARCH))/SDL2_image.lib LIB_SDK_LIBSDL2_SDLMIXER ?= $(PATH_SDK_LIBSDL2)/lib/$(WINCMN_MAP_ARCH.$(KBUILD_TARGET_ARCH))/SDL2_mixer.lib LIB_SDK_LIBSDL2_SDLNET ?= $(PATH_SDK_LIBSDL2)/lib/$(WINCMN_MAP_ARCH.$(KBUILD_TARGET_ARCH))/SDL2_net.lib LIB_SDK_LIBSDL2_SDLTTF ?= $(PATH_SDK_LIBSDL2)/lib/$(WINCMN_MAP_ARCH.$(KBUILD_TARGET_ARCH))/SDL2_ttf.lib DLL_SDK_LIBSDL2_SDLTTF ?= $(PATH_SDK_LIBSDL2)/lib/$(WINCMN_MAP_ARCH.$(KBUILD_TARGET_ARCH))/SDL2_ttf.dll # General Properties used by kBuild SDK_LIBSDL2_INCS ?= $(PATH_SDK_LIBSDL2)/include SDK_LIBSDL2_LIBS ?= $(LIB_SDK_LIBSDL2_SDL) SDK_LIBSDL2_LIBPATH ?= $(PATH_SDK_LIBSDL2)/$(PATH_SDK_LIBSDL2)/lib/$(WINCMN_MAP_ARCH.$(KBUILD_TARGET_ARCH)) else ifeq ($(KBUILD_TARGET).$(_SDK_LIBSDL2_IS_FRAMEWORK),darwin.yes) # darwin + framework LIB_SDK_LIBSDL2_SDLMAIN ?= $(NO_SUCH_VARIABLE) LIB_SDK_LIBSDL2_SDL ?= $(NO_SUCH_VARIABLE) LIB_SDK_LIBSDL2_SDLGFX ?= $(NO_SUCH_VARIABLE) LIB_SDK_LIBSDL2_SDLIMAGE ?= $(NO_SUCH_VARIABLE) LIB_SDK_LIBSDL2_SDLMIXER ?= $(NO_SUCH_VARIABLE) LIB_SDK_LIBSDL2_SDLNET ?= $(NO_SUCH_VARIABLE) LIB_SDK_LIBSDL2_SDLTTF ?= $(NO_SUCH_VARIABLE) # General Properties used by kBuild SDK_LIBSDL2_INCS ?= $(PATH_SDK_LIBSDL2)/Headers SDK_LIBSDL2_LDFLAGS ?= -F$(PATH_SDK_LIBSDL2_FRAMEWORKS_DIR) -framework SDL2 SDK_LIBSDL2_CFLAGS ?= -F$(PATH_SDK_LIBSDL2_FRAMEWORKS_DIR) SDK_LIBSDL2_CXXFLAGS ?= -F$(PATH_SDK_LIBSDL2_FRAMEWORKS_DIR) SDK_LIBSDL2_OBJCFLAGS ?= -F$(PATH_SDK_LIBSDL2_FRAMEWORKS_DIR) SDK_LIBSDL2_OBJCXXFLAGS ?= -F$(PATH_SDK_LIBSDL2_FRAMEWORKS_DIR) else # ASSUMES Unix like system LIB_SDK_LIBSDL2_SDLMAIN ?= SDL2main LIB_SDK_LIBSDL2_SDL ?= SDL2 LIB_SDK_LIBSDL2_SDLGFX ?= SDL2_gfx LIB_SDK_LIBSDL2_SDLIMAGE ?= SDL2_image LIB_SDK_LIBSDL2_SDLMIXER ?= SDL2_mixer LIB_SDK_LIBSDL2_SDLNET ?= SDL2_net LIB_SDK_LIBSDL2_SDLTTF ?= SDL2_ttf # General Properties used by kBuild ifndef SDK_LIBSDL2_INCS if exists("$(PATH_SDK_LIBSDL2)/include/SDL2/") SDK_LIBSDL2_INCS := $(PATH_SDK_LIBSDL2)/include/SDL2 else SDK_LIBSDL2_INCS := $(PATH_SDK_LIBSDL2)/include endif endif SDK_LIBSDL2_LIBS ?= $(LIB_SDK_LIBSDL2_SDL) SDK_LIBSDL2_LIBPATH ?= $(PATH_SDK_LIBSDL2)/lib endif