## @file # DPLAYX library # SUB_DEPTH = ../.. include $(KBUILD_PATH)/subheader.kmk $(call odin_implib,dplayx) DLLS += dplayx dplayx_TEMPLATE = OdinDLL dplayx_SOURCES = \ dpclassfactory.cpp \ dplay.cpp \ dplaysp.cpp \ dplayx_global.cpp \ dplayx_main.cpp \ dplayx_messages.cpp \ dplobby.cpp \ name_server.cpp \ dplayxrsrc.orc \ initterm.cpp \ dplayx.def dplayx_LIBS = \ $(PATH_STAGE_LIB)/kernel32.lib \ $(PATH_STAGE_LIB)/advapi32.lib \ $(PATH_STAGE_LIB)/user32.lib \ $(PATH_STAGE_LIB)/ole32.lib \ $(PATH_STAGE_LIB)/winmm.lib \ $(PATH_STAGE_LIB)/ntdll.lib \ $(PATH_STAGE_LIB)/msvfw32.lib include $(FILE_KBUILD_SUB_FOOTER)