## @file # DSOUND library # SUB_DEPTH = ../.. include $(KBUILD_PATH)/subheader.kmk $(call odin_implib,dsound) DLLS += dsound dsound_TEMPLATE = OdinDLL dsound_SOURCES = \ dsound.cpp \ os2dsound.cpp \ os2sndbuffer.cpp \ os2primbuff.cpp \ os2notify.cpp \ daudiobuffer.cpp \ daudionotify.cpp \ os23dlistener.cpp \ os23dbuffer.cpp \ dart.cpp \ dsmixer.cpp \ waveoutdaud.cpp \ dsoundrsrc.orc \ initterm.cpp \ dsound.def dsound_LIBS = \ $(PATH_STAGE_LIB)/libwrap.lib \ $(PATH_STAGE_LIB)/kernel32.lib \ $(PATH_STAGE_LIB)/ole32.lib include $(FILE_KBUILD_SUB_FOOTER)