TEMPLATE = app TARGET = demo CONFIG += qt warn_off release unix:LIBS += -lm DEFINES += QT_INTERNAL_ICONVIEW DEFINES += QT_INTERNAL_WORKSPACE DEFINES += QT_INTERNAL_CANVAS INCLUDEPATH += . DEPENDPATH = ../../include REQUIRES = full-config nocrosscompiler HEADERS = frame.h \ categoryinterface.h \ qthumbwheel.h \ display.h \ textdrawing/textedit.h \ textdrawing/helpwindow.h \ dnd/dnd.h \ dnd/styledbutton.h \ dnd/iconview.h \ dnd/listview.h \ i18n/i18n.h \ i18n/wrapper.h \ ../aclock/aclock.h SOURCES = frame.cpp \ qthumbwheel.cpp \ display.cpp \ textdrawing/textedit.cpp \ textdrawing/helpwindow.cpp \ dnd/dnd.cpp \ dnd/styledbutton.cpp \ dnd/iconview.cpp \ dnd/listview.cpp \ i18n/i18n.cpp \ ../aclock/aclock.cpp \ main.cpp FORMS = dnd/dndbase.ui include( ../../src/qt_professional.pri ) canvas { HEADERS +=graph.h \ qasteroids/toplevel.h \ qasteroids/view.h \ qasteroids/ledmeter.h SOURCES +=graph.cpp \ qasteroids/toplevel.cpp \ qasteroids/view.cpp \ qasteroids/ledmeter.cpp } opengl { HEADERS +=opengl/glworkspace.h \ opengl/glcontrolwidget.h \ opengl/gltexobj.h \ opengl/glbox.h \ opengl/glgear.h \ opengl/gllandscape.h \ opengl/fbm.h \ opengl/glinfo.h \ opengl/glinfotext.h SOURCES +=opengl/glworkspace.cpp \ opengl/glcontrolwidget.cpp \ opengl/gltexobj.cpp \ opengl/glbox.cpp \ opengl/glgear.cpp \ opengl/gllandscape.cpp \ opengl/fbm.c win32 { SOURCES +=opengl/glinfo_win.cpp } mac { SOURCES +=opengl/glinfo_mac.cpp LIBS +=-framework Carbon } else:unix { SOURCES +=opengl/glinfo_x11.cpp } FORMS +=opengl/printpreview.ui \ opengl/gllandscapeviewer.ui CONFIG -= dlopen_opengl } sql { FORMS +=sql/connect.ui \ sql/sqlex.ui } table { FORMS +=widgets/widgetsbase.ui } !table { FORMS +=widgets/widgetsbase_pro.ui } TRANSLATIONS = translations/demo_ar.ts \ translations/demo_de.ts \ translations/demo_fr.ts \ translations/demo_iw.ts PRECOMPILED_HEADER = demo_pch.h