/* $Id: image.h,v 1.2 2000-05-23 20:34:51 jeroen Exp $ */

/*
 * Mesa 3-D graphics library
 * Version:  3.3
 *
 * Copyright (C) 1999  Brian Paul   All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included
 * in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */


#ifndef IMAGE_H
#define IMAGE_H


#include "types.h"


extern const struct gl_pixelstore_attrib _mesa_native_packing;


extern void
_mesa_swap2( GLushort *p, GLuint n );

extern void
_mesa_swap4( GLuint *p, GLuint n );

extern GLint
_mesa_sizeof_type( GLenum type );

extern GLint
_mesa_sizeof_packed_type( GLenum type );

extern GLint
_mesa_components_in_format( GLenum format );

extern GLint
_mesa_bytes_per_pixel( GLenum format, GLenum type );

extern GLboolean
_mesa_is_legal_format_and_type( GLenum format, GLenum type );


extern GLvoid *
_mesa_image_address( const struct gl_pixelstore_attrib *packing,
                     const GLvoid *image, GLsizei width,
                     GLsizei height, GLenum format, GLenum type,
                     GLint img, GLint row, GLint column );


extern GLint
_mesa_image_row_stride( const struct gl_pixelstore_attrib *packing,
                        GLint width, GLenum format, GLenum type );


extern void
_mesa_unpack_polygon_stipple( const GLubyte *pattern, GLuint dest[32],
                              const struct gl_pixelstore_attrib *unpacking );


extern void
_mesa_pack_polygon_stipple( const GLuint pattern[32], GLubyte *dest,
                            const struct gl_pixelstore_attrib *packing );


extern void
_mesa_pack_rgba_span( const GLcontext *ctx,
                      GLuint n, CONST GLubyte rgba[][4],
                      GLenum format, GLenum type, GLvoid *dest,
                      const struct gl_pixelstore_attrib *packing,
                      GLboolean applyTransferOps );


extern void
_mesa_unpack_ubyte_color_span( const GLcontext *ctx,
                               GLuint n, GLenum dstFormat, GLubyte dest[],
                               GLenum srcFormat, GLenum srcType,
                               const GLvoid *source,
                               const struct gl_pixelstore_attrib *unpacking,
                               GLboolean applyTransferOps );


extern void
_mesa_unpack_index_span( const GLcontext *ctx, GLuint n,
                         GLenum dstType, GLvoid *dest,
                         GLenum srcType, const GLvoid *source,
                         const struct gl_pixelstore_attrib *unpacking,
                         GLboolean applyTransferOps );


extern void
_mesa_unpack_stencil_span( const GLcontext *ctx, GLuint n,
                           GLenum dstType, GLvoid *dest,
                           GLenum srcType, const GLvoid *source,
                           const struct gl_pixelstore_attrib *unpacking,
                           GLboolean applyTransferOps );


extern void
_mesa_unpack_depth_span( const GLcontext *ctx, GLuint n, GLdepth *dest,
                         GLenum srcType, const GLvoid *source,
                         const struct gl_pixelstore_attrib *unpacking,
                         GLboolean applyTransferOps );


extern void *
_mesa_unpack_image( GLsizei width, GLsizei height, GLsizei depth,
                    GLenum format, GLenum type, const GLvoid *pixels,
                    const struct gl_pixelstore_attrib *unpack );


extern GLvoid *
_mesa_unpack_bitmap( GLint width, GLint height, const GLubyte *pixels,
                     const struct gl_pixelstore_attrib *packing );

extern void
_mesa_pack_bitmap( GLint width, GLint height, const GLubyte *source,
                   GLubyte *dest, const struct gl_pixelstore_attrib *packing );


#endif
