#ifndef SpellItemModel_h
#define SpellItemModel_h

/******************************************************************************
*
* Copyright (C) 2002 Hugo PEREIRA <mailto: hugo.pereira@free.fr>
*
* This is free software; you can redistribute it and/or modify it under the
* terms of the GNU General Public License as published by the Free Software
* Foundation; either version 2 of the License, or (at your option) any later
* version.
*
* This software is distributed in the hope that it will be useful, but WITHOUT
* Any WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
* for more details.
*
* You should have received a copy of the GNU General Public License along with
* this program.  If not, see <http://www.gnu.org/licenses/>.
*
*******************************************************************************/

#include "Counter.h"
#include "ListModel.h"

#include <QSet>
#include <QString>

#include <array>

namespace SpellCheck
{

    class SpellItemModel: public ListModel<QString>, private Base::Counter<SpellItemModel>
    {

        Q_OBJECT

        public:

        //* number of columns
        enum { nColumns = 1 };

        //* constructor
        explicit SpellItemModel( QObject* parent = nullptr ):
            ListModel( parent ),
            Counter( "SpellItemModel" )
        {}

        //*@name methods reimplemented from base class
        //@{

        // return data for a given index
        QVariant data(const QModelIndex &index, int role) const override;

        //* header data
        QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const override;

        //* number of columns for a given index
        int columnCount(const QModelIndex &parent = QModelIndex()) const override
        { return nColumns; }

        //@}

        //* items
        using ItemSet = QSet<QString>;

        //* set disabled items
        void setDisabledItems( const ItemSet& items )
        {
            emit layoutAboutToBeChanged();
            disabledItems_ = items;
            emit layoutChanged();
        }

        //* disabled items
        ItemSet disabledItems() const
        { return disabledItems_; }

        private:

        //* column titles
        const std::array<QString, nColumns> columnTitles_ = {{ tr( "Item" ) }};

        //* disabled items
        ItemSet disabledItems_;

    };

}

#endif
