Debug
Win32
Release
Win32
SDL_gfx
{AE22EFD3-6E6D-48C0-AF3D-EF190406BEDC}
SDL_gfx
Win32Proj
DynamicLibrary
Unicode
true
DynamicLibrary
Unicode
<_ProjectFileVersion>10.0.40219.1
$(SolutionDir)$(Configuration)\
$(Configuration)\
true
$(SolutionDir)$(Configuration)\
$(Configuration)\
false
AllRules.ruleset
AllRules.ruleset
Disabled
..\SDL-1.2.15\include;%(AdditionalIncludeDirectories)
WIN32;_DEBUG;_WINDOWS;_USRDLL;DLL_EXPORT;USE_MMX;%(PreprocessorDefinitions)
true
EnableFastChecks
MultiThreadedDebugDLL
Level3
EditAndContinue
SDL.lib;%(AdditionalDependencies)
..\SDL-1.2.15\VisualC\SDL\Debug;..\SDL-1.2.15\VisualC\Debug;%(AdditionalLibraryDirectories)
true
Windows
false
.\Debug\SDL_gfx.lib
MachineX86
copy "$(TargetPath)" "$(SolutionDir)\Test\$(Configuration)"
copy "$(ProjectDir)\..\SDL-1.2.15\VisualC\SDL\Debug\SDL.dll" "$(SolutionDir)\Test\$(Configuration)"
MaxSpeed
true
WIN32;_DEBUG;_WINDOWS;_USRDLL;DLL_EXPORT;%(PreprocessorDefinitions)
MultiThreadedDLL
true
Level3
ProgramDatabase
SDL.lib;%(AdditionalDependencies)
..\SDL-1.2.15\VisualC\SDL\Debug;..\SDL-1.2.15\VisualC\Debug;%(AdditionalLibraryDirectories)
true
Windows
true
true
MachineX86
Document
true
Document
true