Debug Win32 Release Win32 SDL_gfx {AE22EFD3-6E6D-48C0-AF3D-EF190406BEDC} SDL_gfx Win32Proj DynamicLibrary Unicode true DynamicLibrary Unicode <_ProjectFileVersion>10.0.40219.1 $(SolutionDir)$(Configuration)\ $(Configuration)\ true $(SolutionDir)$(Configuration)\ $(Configuration)\ false AllRules.ruleset AllRules.ruleset Disabled ..\SDL-1.2.15\include;%(AdditionalIncludeDirectories) WIN32;_DEBUG;_WINDOWS;_USRDLL;DLL_EXPORT;USE_MMX;%(PreprocessorDefinitions) true EnableFastChecks MultiThreadedDebugDLL Level3 EditAndContinue SDL.lib;%(AdditionalDependencies) ..\SDL-1.2.15\VisualC\SDL\Debug;..\SDL-1.2.15\VisualC\Debug;%(AdditionalLibraryDirectories) true Windows false .\Debug\SDL_gfx.lib MachineX86 copy "$(TargetPath)" "$(SolutionDir)\Test\$(Configuration)" copy "$(ProjectDir)\..\SDL-1.2.15\VisualC\SDL\Debug\SDL.dll" "$(SolutionDir)\Test\$(Configuration)" MaxSpeed true WIN32;_DEBUG;_WINDOWS;_USRDLL;DLL_EXPORT;%(PreprocessorDefinitions) MultiThreadedDLL true Level3 ProgramDatabase SDL.lib;%(AdditionalDependencies) ..\SDL-1.2.15\VisualC\SDL\Debug;..\SDL-1.2.15\VisualC\Debug;%(AdditionalLibraryDirectories) true Windows true true MachineX86 Document true Document true