DLLNAME = sdlsound VERSION = 1.0.3 INCPATH = .\decoders\timidity;..\libmikmod-3.3.6\include !include ..\..\packages.mif SRCS_mpglib = dct64_i386.c decode_i386.c interface.c layer1.c layer2.c & layer3.c mpglib_common.c tabinit.c SRCS_timidity = common.c instrum.c mix.c output.c playmidi.c & readmidi.c resample.c tables.c timidity.c instrum_dls.c SRCS = aiff.c au.c flac.c midi.c mikmod.c modplug.c mpglib.c ogg.c quicktime.c & raw.c shn.c smpeg.c speex.c voc.c wav.c & alt_audio_convert.c audio_convert.c extra_rwops.c SDL_sound.c & $(SRCS_mpglib) $(SRCS_timidity) OBJS = $(SRCS:.c=.obj) CFLAGS = $(CFLAGS_DLL) -ei -DBUILD_SDL -DSDL_SOUND_DLL_EXPORTS & -DSOUND_SUPPORTS_SMPEG & -DSOUND_SUPPORTS_MPGLIB & -DSOUND_SUPPORTS_MIKMOD & -DSOUND_SUPPORTS_WAV & -DSOUND_SUPPORTS_AIFF & -DSOUND_SUPPORTS_AU & -DSOUND_SUPPORTS_OGG & -DSOUND_SUPPORTS_VOC & -DSOUND_SUPPORTS_RAW & -DSOUND_SUPPORTS_FLAC & -DSOUND_SUPPORTS_MIDI # SOUND_SUPPORTS_MODPLUG LIBS = sdl12.lib flac_static.lib vorbis_static.lib ogg_static.lib & smpeg_static.lib mikmod.lib .extensions: .extensions: .lib .dll .obj .c .c: .\decoders .c: .\decoders\mpglib .c: .\decoders\timidity .c: .\playsound $(EXEPATH)\playsound.exe: $(LIBFILE) playsound.obj @echo * Link: $@ @wlink SYS os2v2 libpath $(LIBPATH) lib {sdl12.lib $(LIBFILE)} op q op el file {playsound} name $* playsound.obj: .\playsound\playsound.c @wcc386 $(CFLAGS_EXE) -ei -wcd=136 -DHAVE_SIGNAL_H -DHAVE_SETBUF -DHAVE_ASSERT_H $[@ $(LIBFILE): $(DLLFILE) @echo * Create library: $@... @wlib -b -n -q $@ $(DLLFILE) $(DLLFILE): $(OBJS) $(LNKFILE) @echo * Link: $@ @wlink @$(LNKFILE) $(LNKFILE): @%create $@ @%append $@ SYSTEM os2v2_dll INITINSTANCE TERMINSTANCE @%append $@ NAME $(DLLPATH)\$(LIBNAME) @for %i in ($(OBJS)) do @%append $@ FILE %i @%append $@ OPTION QUIET !ifdef %osdir @$(%osdir)\KLIBC\BIN\date +"OPTION DESCRIPTION '@$#libsdl org:$(VERSION)$#@$#$#1$#$# %F $(%HOSTNAME)::::::@@Simple DirectMedia Layer abstract soundfile decoder'" >>$^@ !else @%append $@ OPTION DESCRIPTION '@$#libsdl org:$(VERSION)$#@Simple DirectMedia Layer abstract soundfile decoder' !endif @%append $@ LIBPATH $(LIBPATH);..\libmikmod-3.3.6\os2 @for %i in ($(LIBS)) do @%append $@ LIB %i @%append $@ OPTION MAP=$* @%append $@ OPTION ELIMINATE @%append $@ OPTION MANYAUTODATA @%append $@ OPTION OSNAME='OS/2 and eComStation' @%append $@ OPTION SHOWDEAD wav.obj: @wcc386 $(CFLAGS) -wcd=1181 .\decoders\$*.c mikmod.obj: @wcc386 $(CFLAGS) -wcd=102 .\decoders\$*.c .c.obj: @wcc386 $(CFLAGS) $< clean: .SYMBOLIC @echo * Clean: $(TITLENAME) @if exist *.obj @del *.obj @if exist *.err @del *.err @if exist *.map @del *.map @if exist $(LNKFILE) @del $(LNKFILE) @if exist $(DLLFILE) @del $(DLLFILE) @if exist $(LIBFILE) @del $(LIBFILE) @if exist $(EXEPATH)\playsound.exe @del $(EXEPATH)\playsound.exe